Re: X AIR edit PC swapping or rearranging channels
Abraham Ray;60221 wrote:
Ok. If I understand you correctly, you can now do it in two (three) steps. Save a channel setting. Recall in on your destination channel and change the input of that destination channel to follow. Should get you the same results, yes?
The problem with that approach is when you are using all 16 channels. Saving a channel is fine. But when you recall that channel preset to another channel, you overwrite that channel's data (which you probably want to move to another channel). The method I use with the X32 Scene Parser is to take the first channel to be moved and move it to an non-existent channel (eg. ch 33) temporarily. Then move the channel you want in the first channel. Continue with this approach until all channels are moved (except the first one). Finally move the non-existent channel (eg. ch 33) to its final destination channel (which has been moved to it's new location).
I spent some time yesterday porting over the Scene Parser to an X-Air version. The Parse routine (first tab) is now working fine for the X-Air scene files. The other tools (Copy EQ, DCA, Mute Groups, etc.) are hidden from view at this point. Just a few loose ends to clean up. If all goes well, it should be ready for release this week (as a beta version).
Even though the X-Air does not have the snippet functionality, scene files can function in the same manner as snippets, simply by limiting the OSC commands included in the file. This means the Scene Parser will also work with the X-Air consoles nicely.
Paul Vannatto, Volunteer Forum Administrator and Moderator. Did you find my post helpful? Give kudos or mark it as a solution!