Here is my setup for reference. To use this you have to move your pads to channel 10 in the controller. I suggest you start pad 1 at C1 and go up from there. Here is a video i made showing you how to create a new script and install it https://www.youtube.com/watch?v=3fO1RfijxJQ Here is information on how to use this script. https://help.ableton.com/hc/en-us/articles/206240184-Creating-your-own-Control-Surface-script # Config File for User-defined Instant Mappings
# We assume that the controls on your MIDI controller
# send CCs (except for pads). All controls that do not have
# an explicit channel setting are expected to use the
# global channel. CCs & Notes are counted from 0-127
# and channels from 0-15.
# The channel that the controller should send on
# If your controller is connected via USB, replace ControllerName
# with the name of the respective port. Live will then try to
# recognize the ports for you when you select your Instant-Mappings
InputName: MOTÖR49 Keyboard (Port 1)
OutputName: MOTÖR49 Keyboard (Port 1)
# If your controller has pads that send notes, you can use them to
# play the visible pads in your DrumRacks. Just replace the -1 for
# the note (and channel) of the respective pad. The arrangement of
# the pads in the DrumRacks is as follows:
# 1 2 3 4
# 5 6 7 8
# 9 10 11 12
# 13 14 15 16
# (If you leave the channel of a pad at -1, Live will assume that
# the pad uses the global channel)
# The Encoders will control the device parameters (you can also
# use knobs or sliders). Replace the -1's with the CCs sent by
# the respective controls on your controller. You can also set
# the channel for each controller if it differs from the global
# channel (if you leave the channel of an encoder at -1, Live
# will assume that the encoder uses the global channel).
# Enter the respective map mode for the encoders here. The following
# map modes are available:
# - Absolute
# - Absolute14Bit
# - LinearSignedBit
# - LinearSignedBit2
# - LinearTwoCompliment
# - LinearBinaryOffset
# - AccelSignedBit
# - AccelSignedBit2
# - AccelTwoCompliment
# - AccelBinaryOffset
# Consult the controller's documentation to find out which mode to use.
# Buttons used here are expected to not be toggles (i.e., sending
# value 0 every second time you press it).
# Again enter the appropriate CCs for the respective controls.
# If all sliders use the global channel to send their data,
# you can leave the channels at -1. You can, of course, use
# encoders or knobs instead of sliders.
# The transport buttons are also expected not to be toggles.
Is there a way to make the drum pads have a backlight color when they are not active? I would like to lable the sounds with colors and have them turn some other color when activated. as it stands the LED is off and only on when the pad is activated.I know how to change the active color, i would like to be able to change the inactive color.
Is there a way to make the drum pads have a backlight olor when they are not active? I would like to lable the sounds with colors and have them turn some other color when activated. as it stands the LED is off and only on when the pad is activated.I know how to change the active color, i would like to be able to change the inactive color.